mixed-diff gate, splat-transform, render-recipe runner
Walkthrough
This week the proposal gate grew up. It now reads a single mixed diff of human and agent edits side by side, so an agent run lands at the same checkpoint as a teammate's gizmo drag and gets reviewed the same way. We paired that with two pieces of capture-and-quality work: splat-transform makes Gaussian Splat captures first-class nodes you can place, orient, and crop against authored geometry, and the render-recipe runner exposes draft, standard, and high path-traced tiers with their credit cost shown before you submit. Nothing here changes the shape of scene-core. The core stays the source of truth, the adapter stays downstream, and every new surface dispatches the same proposals through the same gate.
What's inside
- 00:00the week in one diffwhy the gate is the center of gravity this release
- 01:30mixed human + agent diffsone stream, interleaved edits, one review surface
- 03:25filter by node and fieldnarrowing a large diff down to what you care about
- 05:10conflict resolution at the gatetwo proposals touching the same field, resolved in place
- 07:00splat-transform landsplacing and orienting a capture with the gizmo
- 08:55crop the splat volumetrimming stray splats outside the region you want
- 10:40render-recipe runnerdraft, standard, and high tiers from one dispatch panel
- 12:30credits before you submitestimated spend shown at the gate, hand-edits stay free
- 14:15replay to verifyre-running the accepted stream to confirm the result
Tools
- splat-transformplace, orient, and crop a Gaussian Splat against authored geometry; every move dispatches as a normal proposal
- render-recipe runnersubmit offline path-traced jobs at draft, standard, or high; tracks progress and shows the credit cost of each tier up front
- diff filterscope a large gate diff by node or by field so a hundred-proposal agent run reads in seconds
UI
- gate review panelredesigned to read like a pull request: a list of proposals on the left, the selected diff on the right, accept/reject inline
- credit estimate chipa small cost readout on the render and agent dispatch buttons so metered work never surprises you